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Texture Management: The Unpegged Attribute
and Texture Alignment
By John W. Anderson.
This tutorial explains how DOOM renders texture
maps, plus how the unpegged attribute for
upper and lower textures
works; also, how to use the lower unpegged
flag to advantage with normal textures.
Illustrated with color texture examples showing
various methods of unpegging and alignment. The guide is viewable online and for download as
a Microsoft Word document or Adobe
Acrobat PDF.
Length:
10 pages.
Download
Adobe Acrobat. |